![]() Release windows in 20 came and went.Īnd now, here we are, 21 days from release - 13 years after Night Dive acquired the remake rights and seven years after it began the original Kickstarter push. That was, of course, derailed by the outbreak of a whole-ass pandemic. The game was put on hold in February of 2018 while Nightdive’s senior management hunted for a publishing partner that could provide further funding. The Kickstarter to fund the remake’s development began in 2016 and. Nightdive acquired the rights to System Shock in 2012 and brought on veteran designer Chris Avellone and several key staff from the Fallout: New Vegas dev team to help create it. ![]() The Kickstarter to fund the remake’s development began in 2016 and asked for US900,000. Nightdive acquired the rights to in 2012 and brought on veteran designer Chris Avellone and several key staff from the Fallout: New Vegas dev team to help create it. Everything looked like it was on track for a 2017 launch - and then, during GDC 2017, Nightdive announced it would move the game from the Unity engine to Unreal 4. System Shock is a ground-up remake of Looking Glass Studios’ legendary immersive sim from 1994. is a ground-up remake of Looking Glass Studios’ legendary immersive sim from 1994. The project was funded with 19 days to go and eventually brought in $US1.35 million from roughly 21,600 backers. The Kickstarter to fund the remake’s development began in 2016 and asked for $US900,000. System Shock is a ground-up remake of Looking Glass Studios’ legendary immersive sim from 1994.
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